UnityFS    5.x.x 2020.2.5f1          A   [   C                      ;    CAB-5a0cb5ba1b07db0228bf138bef2e7f45    "	   2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 90  ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m O4FX .,   m&casualgame/drawmaster/prefab/levelcomponents/lv7json. `P|
Y/s/[ )\   0  '    {"mLvL	`":[{"m	":"Bg","mPosition":{"x":0.0,"y z":1.0},"mRota& 0& SSacle# 1# 1I &},~ ~Animal" a-0.620 47683716l "56 23841858{  A0.69 880790711  .z"  B1.22 v8610229 O 28474426 uSlicer7 2029 32944774*/],"mGameSty) 2,"TotalDrawCount":1} 