UnityFS    5.x.x 2020.2.5f1          A   [   C                           CAB-b8bc3f932c3d26e323f91f9d0cd994a9    "	 "  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m E,$0 .l,   m&casualgame/drawmaster/prefab/levelcomponents/lv4json. `P|
Y/s/[ )\   0  '  Z  {"mLvL	`":[{"m	":"Bg","mPosition":{"x":0.0,"y z":1.0},"mRota& 0& SSacle# 1# 1I &},~ mAnimal  ) 0779 713897706k  9523162842z  20.6P 880790711  .z"  B0.39 r6158142d a-0.870 47683716 >-1. y /12  a5 /04T  !977 998641968e TC0.25#3 Slicer4.75 *A 50 H],"mGameSty) 2,"TotalDrawCount":2}  