UnityFS    5.x.x 2020.2.5f1          A   [   C                     L      CAB-e33a953d69180033d27d5d03b4b65821    "	 "  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m 7%b0  .|	,   'casualgame/drawmaster/prefab/levelcomponents/lv35json. 4P"  Y/s/[ )`   0  X+ k	  {"mLvT	`":[{"m
	":"Bg","mPosition":{"x":0.0,"y z":1.0},"mRota& 0& SSacle# 1# 1I &},~ mAnimal  ) 0769 809265137H 23.0 33242798y  B0.69f s80790711  .z"  Q-1.588 141693116e R-0.32P 0331 /49 "88 56948853 10.0 M29447748g I2.837 A2.077 237060549d5O 642372131 C0.25T0230 190734864TA2.607 95095825d O 570846558Q08 d046325"65Oo6621391N 8A 76158142 uSlicer6n>"11~4305114A: 7"95F854232793/25 Q813_463558198 B],"mGameSty) 4,"TotalDrawCount":3} 