UnityFS    5.x.x 2020.2.5f1          A   [   C                   8  B      CAB-d5e4ae03e50ccd1bd18c2bafaff77dfc    "	 "8  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m \1  .	,   'casualgame/drawmaster/prefab/levelcomponents/lv32json. 4P"  Y/s/[ )`   0  X+ 	  {"mLvT	`":[{"m
	":"Bg","mPosition":{"x":0.0,"y z":1.0},"mRota& 0& SSacle# 1# 1I &},~ mAnimal  ) 0849 046325684H !66 570846558z  "0.O 9880790711  .z"  a-0.280 11920929e Q-1.90P 66621399 B1.61 43051148 B0.35P 450279232140 59604646 7 47683716 22.042779541c+80 c"92 75479127 !68 380111695  v "89125698093O 56948853  d 23792316284 2@1893 5O 2847442vSlicer8 8259.K/18  9 "72e946884*.88 >],"mGameSty) 3,"TotalDrawCount":4}