UnityFS    5.x.x 2020.2.5f1          A   [   C                     ^      CAB-1a33251fbbb301b7689de5abbdff3b5a    "	 "  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m ҆,8  .	,   'casualgame/drawmaster/prefab/levelcomponents/lv31json. 4P"  Y/s/[ )`   0  X+ 	  {"mLvT	`":[{"m
	":"Bg","mPosition":{"x":0.0,"y z":1.0},"mRota& 0& SSacle# 1# 1I &},~ ~Animal" 29 P2.779 713897707k  A0.69 880790711  .z"  R-0.319 28474426e 7 523162842 A2.377 760223391870 47683716 B0.39Hq6158142d  !78 6185302732~d 3N 5694885 "018 09265138  5"478 927116396!91 3787536d 1 143051148 uSlicer2 "07|37060547(/18  7921.1 47547912 "2495367432 S/10"66s708465521.3J141693116 M	? 15 ~_12109Mk],"mGameStyS 	3,"TotalDrawCount":3}   