UnityFS    5.x.x 2020.2.5f1          A   [   C                     G      CAB-eca19a0a36425acd3fec3c38ab515e90    "	 "  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m Hb4 .,   m&casualgame/drawmaster/prefab/levelcomponents/lv2json. `P|
Y/s/[ )\   0  '    {"mLvL	`":[{"m	":"Bg","mPosition":{"x":0.0,"y z":1.0},"mRota& 0& SSacle# 1# 1I &},~ ~Animal" `-0.889 856948853I 0 %B0.69X s80790711  .z"  P1.230 190734864d R-1.12P 52316285  99 690055847 0 332427979 uSlicer20:],"mGameSty) 2,"TotalDrawCount":2} 