UnityFS    5.x.x 2020.2.5f1          A   [   C                      4      CAB-22299a79abf8a7b4ce10bedb295ed0cf    "	 "   2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m HL4 	,   'casualgame/drawmaster/prefab/levelcomponents/lv20json. 4P"  Y/s/[ )`   0  X+   {"mLvT	`":[{"m
	":"Bg","mPosition":{"x":0.0,"y z":1.0},"mRota& 0& SSacle# 1# 1I &},~ ~Animal" 32.5\ 0979 594688416k  A0.69 880790711  .z"  !087 141693117d a-1.370 o476837 b-0.379s2316284e "11 731779099 O2.83)54 2 21.5 61853027 1c178813935 B0.208 3443489083"23 90734864 uSlicer4"888 56948853 GA .11 $25i9403953552 KX	"22)927116395"249536743  237060547# #04632569123841858 j],"mGameStyS 	0,"TotalDrawCount":4}   