UnityFS    5.x.x 2020.2.5f1       f   A   [   C                   x        CAB-2751046bdbc01ae4f91914bbcf31630d    "	 "x  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m 6}b}  .X,   'casualgame/drawmaster/prefab/levelcomponents/lv18json. 4P"  Y/s/[ )`   0  X+ F  {"mLvT	`":[{"m
	":"Bg","mPosition":{"x":0.0,"y z":1.0},"mRota& 0& SSacle# 1# 1I &},~ mAnimal  ) 0909 66621399G 0230 190734864y  A0.69 880790711  .z"  !75V Q-0.45A 785423279 - 	 1620 47683716 ,87 E!68O 380111695 B0.887 56948853 !71 094009438 1416931162  "09;44348908f  vSlicer11E"329 331069949}  7 0d4 642372133 >],"mGameSty) 0,"TotalDrawCount":2}  