UnityFS    5.x.x 2020.2.5f1          A   [   C                     ;      CAB-0236a4d827636567fae243d32b782a45    "	 "  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 90  ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m b0,hX
  .	,   'casualgame/drawmaster/prefab/levelcomponents/lv12json. 4P"  Y/s/[ )`   0  X+ 	  {"mLvT	`":[{"m
	":"Bg","mPosition":{"x":0.0,"y z":1.0},"mRota& 0& SSacle# 1# 1I &},~ mAnimal  ) 0839 141693116H a-0.810 23841858{  A0.69 880790711  .z"  =0.3   B1.62 47683716 R-2.018 09265138e 7O 523162842 8b7~Slicer2  9 499320984/!42 77350235 9 387m9p% *1{#05J 9380111695=1.1d 1225139619B0.68 u71525572P 211860659s!157 474121095 2359 5027923f  O4263&c "97o946884	l],"mGameStyS 1,"TotalDrawCount":4} 