UnityFS    5.x.x 2020.2.5f1          A   [   C                   <        CAB-d5a3e59d9b30d8e6d01376b9fb49a8b8    #	 <  2020.2.5f1       1 Hk]jd0X	3    O 7   m   H    '  s1  1@  @           
  Q  j  \      /     
       C_FZWȴ-OBIr:      CQ  C
 C( @  C*    "y C
  @  	   S. $< 
  s   -    
 .    @ @         w    0 9     ` C`  P    Z\   k
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes teK3
#  2  
lv11json  {"mLv`":[{"m":"Bg","mPosition":{"x":0.0,"y z":1.0},"mRota& 0& SSacle# 1# 1I &},~ mAnimal  ) 0769 809265137k (75l  B0.69Y s80790711  .z"  A0.907 666213989d `-0.610 143051148 !-1qW !20 47683716 uSlicer80] L "70 29802323 5#B0.71 900558475Q 2847442k],"mGameStyS 1,"TotalDrawCount":3}  casualgame/drawmaster/prefab/levelcomponents/M. T"  6/s/[ )	
 /        