UnityFS    5.x.x 2020.2.5f1          A   [   C                     0      CAB-1f2af8153721a644131c7628a90dfe47    "	 "  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m 1ЏR .,   M
casualgame/savedog/leveldata
 304.json$@I/s/K P      (+   {"keys":["DrawGround", K (1) 2)"],"value: {"pListV":"{-5.5,-4.5},{5.7 P5,0.7 1 0.25,3.2 D-1.0 -/ D","s] =-1, E","c  R0.050 74505806, j  urveSegments 8 ornerPercen 	0.15","outLineAngleRange &70 ISide7 619","lind N #72 sOffset2 #18 bWidth2- 
+ * 3) ( 7","posX":J 9 76158142 0Y":5 42779541,"spriteMaterial":"CustomS Shader 0"( 0Outy /  2K 10 30   isOut":false},22S5,1.02 >5.0Re<3.0Jd23.247683716d  
 5d32.7qe<A4.469019165cP]}   