UnityFS    5.x.x 2020.2.5f1          A   [   C                   |        CAB-29846f3e401f16bac40af400a2966635    "	 "|  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9@  ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m YQ\\ .,   M
casualgame/savedog/leveldata
 302.json$@I/s/K P      (+ |  {"keys":["DrawGround"],"value {"pListV":"{-3.0,0.75},{2.25   "},$  D","s; 4-1, E","c R0.050 74505806, + _ urveSegmentsg 8 ornerPercen| 	0.15","outLineAngleRange &70 ISide7 619","lind N #72 sOffset2 #18 bWidth2- 
+ * 3) ( 7","posX":-2.359999895095825 Y":-1.75,"spriteMaterial":"CustomS Shader 0"( 0Outk /  2K 10 30    isOut":false}]}