UnityFS    5.x.x 2020.2.5f1       2   A   [   C                           CAB-6bf806a5ec322ccbc7cae3034359bb06    "	 "  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9@  ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m 9mW*w .,   M
casualgame/savedog/leveldata
 301.json$@I/s/K P      (+   {"keys":["DrawGround"],"value {"pListV":"{-5.5,-4.5},{5.7   00.7 61.7 -0.25,1.0 5 D","sT :-1, E","c R0.050 74505806, U  urveSegments 8 ornerPercen 	0.15","outLineAngleRange &70 ISide7 619","lind N #72 sOffset2#18 bWidth2- 
+ * 3) ( 7","posX":J 9 76158142 Y":-4.84152587891,"spriteMaterial":"CustomS Shader 0"( 0Outy /  2K 10 30   isOut":false}]} 