UnityFS    5.x.x 2020.2.5f1       )   A   [   C                           CAB-762561d65017df8756a0ba07e4213d86    "	 "  2020.2.5f1       1 Hk]jd0X	3    O 7   m   H    '  s1  1@  @           
  Q  j  \      /     
       C_FZWȴ-OBIr:      CQ  C
 C( @  C*    "y C
  @  	   S. $< 
  s   -    
 .    @ @         w    0 9@  ` C`  P    Z\   k
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes  ݊
&	 2  
level297  {"keys":["DrawGround"],"value {"pListV":"{-6.75,-5.0},{4.5,-4.75 2 #   D","s: 4-1, E","c R0.050 74505806, + _ urveSegmentsg 8 ornerPercen| 	0.15","outLineAngleRange &70 ISide7 619","lind N #72 sOffset2 #18 bWidth2- 
+ * 3) ( 7","posX":1.09 33378601 Y":-4.579 23706055,"spriteMaterial":"CustomS Shader 0"( 0Outw /  2K 10 30    isOut":false}]}casualgame/savedog/Tdata/V.json	/s/K 	 	@	
v          