UnityFS    5.x.x 2020.2.5f1          A   [   C                     B      CAB-ce55e7f10d675c4ac3a33d5ca42b620d    #	   2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m Ǐ  .,   M
casualgame/savedog/leveldata
 275.json$@I/s/K P      (+ 
  {"keys":["DrawGroundR ,",  (1)"],"value3 {"pListV":"{-3.0,-11.0},{1.5 `25},{0 %5. 1 r2.0,0.7 10,28   ",8 Q 9.0}","sg ?-1, E","c# R0.050 74505806, !49 329447746,*  Q  urveSegments 4 ornerPercen @0.15 outLineAngleRange &70 ISide8 619","line O #35 sOffset26#18 bWidth2- 2+ * (54+ *  58posX":-2.38 114440918 qY":0.77713897705,"spriteMaterial":"CustomS Shader 0"( 0Outz / 1/ O2":" 3 isOut":true},02.21 #0,!-2 0 "-7 31 7% 5 190734863@8.40[84741211P]}   