UnityFS    5.x.x 2020.2.5f1       A   A   [   C                           CAB-9c017dbfd576fd39442886e41aac4955    "	 "  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m HBE .(,   M
casualgame/savedog/leveldata
 273.json$@I/s/K P      (+   {"keys":["DrawGround"],"value {"pListV":"{-0.25,-0.75},{4 p8.0,5.2 45.5 3.5,1.0},{0
 &-1  C-3.7 D","si ?-1, E","c# R0.050 74505806,   urveSegments 8 ornerPercen 	0.15","outLineAngleRange &70 ISide7 619","lind N #72 sOffset25#18 bWidth2- 
+ * 3) (  7","posX":-1.89 76158142 Y":-4.2820980835,"spriteMaterial":"CustomS Shader 0"( 0Outw /  2K 10 30   isOut":false}]}  