UnityFS    5.x.x 2020.2.5f1          A   [   C                           CAB-e13dadb624367329bdf620842ae8b1eb    "	 "  2020.2.5f1       1 Hk]jd0X	3    O 7   m   H    '  s1  1@  @           
  Q  j  \      /     
       C_FZWȴ-OBIr:      CQ  C
 C( @  C*    "y C
  @  	   S. $< 
  s   -    
 .    @ @         w    0 9     ` C`  P    Z\   k
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes  J}ʒC
w 2  
level266  {"keys":["DrawGroundR ,",  (1)"],"value3 {"pListV":"{-6.0,-4.25},{5.5 P75,6. 0 0.5}","s: 4-1, E","c R0.050 74505806, !49 329447746,*   _ urveSegmentsg 4 ornerPercen| @0.15 outLineAngleRange &70 ISide8 619","line O #35 sOffset2 #18 bWidth2- 2+ * (54+ *  583posX":0.14 59604646 Y":-5.674828338623,"spriteMaterial":"CustomS Shader 0"( 0Out{ / 1/ O2":" 3 isOut":true},W3K8K1 2.0},{8.0,1 B-2.5 WAQ-2.66 85830688W@8.38 114440918V"]}  
casualgame/savedog/Tdata/V.json$X /s/K 	
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