UnityFS    5.x.x 2020.2.5f1          A   [   C                     L      CAB-8edc13c9e5878d495b24ac43b5060b34    #	   2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m aS9Ìm .(,   M
casualgame/savedog/leveldata
 232.json$@I/s/K P      (+ 
  {"keys":["DrawGroundR '", "],"value* {"pListV":"{1.5,1.75},{-0.25,4.0 1 8 3 7% `3.75,-& D","sH 7-1, E","c R0.050 74505806, !49 329447746,*   t urveSegments| 4 ornerPercen @0.15 outLineAngleRange &70 ISide8 619","line O #35 sOffset2 #18 bWidth2- 2+ * (54+ *  58HposX":-2.08/141693117 qY":1.11	143051148,"spriteMaterial":"CustomS Shader 0"( 0Out{ / 1/ O2":" 3 isOut":true},}Z l [1Z5hc3.0,3.5 pmX;8XW:/72W,3U7S23.752316284QR-1.9995367432R/>	n30 2ffalse}]}