UnityFS    5.x.x 2020.2.5f1       q   A   [   C                           CAB-adcc1f85da8fc04f194f184b07cf2790    "	 "  2020.2.5f1       1 Hk]jd0X	3    O 7   m   H    '  s1  1@  @           
  Q  j  \      /     
       C_FZWȴ-OBIr:      CQ  C
 C( @  C*    "y C
  @  	   S. $< 
  s   -    
 .    @ @         w    0 90  ` C`  P    Z\   k
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 
tɥ/B8
$K( 2  
level231  {"keys":["DrawGroundR "],"value {"pListV":"{3.75,-0.25},{-0.5,-1.7 q2.25,2. ' 2& 1 "-5 7A 3' 6 p6.0},{2 3J D","so ?-1, E","c# R0.050 74505806, !49 329447746,*  Q  urveSegments 4 ornerPercen @0.15 outLineAngleRange &70 ISide8 619","line O #35 sOffset26#18 bWidth2- 2+ * (54+ *  58posX":-1.36 143051148 Y":-3.93 66757202,"spriteMaterial":"CustomS Shader 0"( 0Out{ / 1/ O2":" 3 isOut":true}]}( 2casualgame/savedog/;Tdata/EV.jsonL		(.
/s/K 			
         