UnityFS    5.x.x 2020.2.5f1          A   [   C                   $  
      CAB-bf5174b521c2faa41b809f6236a0f7d6    #	 $  2020.2.5f1       1 Hk]jd0X	3    O 7   m   H    '  s1  1@  @           
  Q  j  \      /     
       C_FZWȴ-OBIr:      CQ  C
 C( @  C*    "y C
  @  	   S. $< 
  s   -    
 .    @ @         w    0 9     ` C`  P    Z\   k
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes  ^2v}
48 2  
level229#  {"keys":["DrawGround",  (1)"],"value) {"pListV":"{-3.25,2.75},{-0.5,-7.   ,0.0},{1.0,1"  ! 8.5}","sD 7-1, E","c R0.050 74505806, @ t urveSegments| 8 ornerPercen 	0.15","outLineAngleRange &70 ISide7 619","lind N #72 sOffset2 #18 bWidth2- 
+ * 3) ( 7","posX":-3.609999895095825 sY":0.1459604646,"spriteMaterial":"CustomS Shader 0"( 0Outy /  2K 10 30   isOut":false},-h1~D-8.0 3 - ) ~Ri@3.89 10490417h 4 gC]}  Bcasualgame/savedog/KTdata/UV.json\8>/s/K 	
         