UnityFS    5.x.x 2020.2.5f1          A   [   C                     H      CAB-b631402b41d7d29b3add8b3977b2f4c6    #	   2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m ÝW .,   M
casualgame/savedog/leveldata
 227.json$@I/s/K P      (+   {"keys":["DrawGroundNormal", R "],"value0 {"pListV":"{7.5,-4.25}, 01.7 :3.7 -1.0},{0.0 " -/ %-3S D","sj ?-1, E","c# R0.050 74505806,   urveSegments 5 ornerPercen  0. outLineAngleRange &70 ISide6 619","linc M #72 sOffset24#18 bWidth2- 
+ * 7* )   posX":-1.87 47683716 Y":-4.559 42779541,"spriteMaterial":"CustomS Shader 0"( 0Outy /  2K 10 30  isOut":false}, -2391.5 3 $  !49 32944774h,4h/54j:/35j-.54k5581mB0.12523162843m25.5 04632568l/P2	lXptrue}]}