UnityFS    5.x.x 2020.2.5f1       S   A   [   C                           CAB-fed7766bd4f9d7386ea3cac03da76d3b    "	 "  2020.2.5f1       1 Hk]jd0X	3    O 7   m   H    '  s1  1@  @           
  Q  j  \      /     
       C_FZWȴ-OBIr:      CQ  C
 C( @  C*    "y C
  @  	   S. $< 
  s   -    
 .    @ @         w    0 9     ` C`  P    Z\   k
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes jtχ|
&	 2  jlevel63   {"keys":["DrawGround"],"value 
{"pListV":"{2.25,-5.75},{  41.0  9. D-6.0  2 !-5/ #-2 %25 &0. 8& {   " D","s ?-1, E","c/ R0.050 74505806,  urveSegments5 ornerPercen$
0.209","outLineAngleRange F31.6 ISide:  61: 4ling  3172 sOffset23364 cWidth2 	, + ) ( 7","posX":  298023225  Y":-3.369999885559082,"spriteMaterial":"CustomS Shader 0"( 0Outy /  2K 10 30   isOut":true}]}casualgame/savedog/Sdata/W.json	
N
/s/K L `$  P     