UnityFS    5.x.x 2020.2.5f1          A   [   C                     (      CAB-1eca0c08b87d6864f3c64603dab9c22c    #	   2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m ~_h( ,   M
casualgame/savedog/leveldata
 221.json$@I/s/K P      (+   {"keys":["DrawGroundSame",  (1)"],"value1 {"pListV":"{-2.25,-8.5},{0 2 3 T2.5,0 T5,1.7 S9.0},G   D","s^ =-1, E","c  R0.050 74505806, !49 329447746,*  <  urveSegments 8 ornerPercen 	0.15","outLineAngleRange 6137 ISide8 619","line O #35 sOffset2!3154 bWidth2. 9581. - , posX":-2.82\237060549 Y":-0.41 8688697817,"spriteMaterial":"CustomS Shader 0"( 0Out} /  2K 10 30 isOut":true},c0.0,-12.75,-12.0 35.0
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