UnityFS    5.x.x 2020.2.5f1       ~   A   [   C                   $        CAB-99bda77bd451eb8f0dea911b53834878    #	 $  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m qM .4,   M
casualgame/savedog/leveldata
 215.json$@I/s/K P      (+ #  {"keys":["DrawGround",  (1)"],"value) {"pListV":"{-2.5,-6.25},{1.2  0. -0.5,2.0},0 5.75}","sG 7-1, E","c R0.050 74505806, @ t urveSegments| 8 ornerPercen 	0.15","outLineAngleRange &70 ISide7 619","lind N #72 sOffset2 #18 bWidth2- 
+ * 3) (  7","posX":-1.74 95367432  Y":-2.869999885559082,"spriteMaterial":"CustomS Shader 0"( 0Outy /  2K 10 30   isOut":false},0 h:2.2 1.1.~{Sf12.6e104904175d23.457220459dPe}]} 