UnityFS    5.x.x 2020.2.5f1          A   [   C                   ,  !      CAB-71c5237932e1995e6bb6a858045b289d    #	 ,  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m (W .<,   M
casualgame/savedog/leveldata
 213.json$@I/s/K P      (+ *  {"keys":["DrawGround",  (1)"],"value) {"pListV":"{0.25,-5.0},{3.0,-2.25},{0.5,1.
    d0}","s: 4-1, E","c R0.050 74505806, + _ urveSegmentsg 8 ornerPercen| 	0.15","outLineAngleRange &70 ISide7 619","lind N #72 sOffset2 #18 bWidth2- 
+ * 3) ( 7","posX":3.72 286102297 Y":-1.46 381469727,"spriteMaterial":"CustomS Shader 0"( 0Outy /  2K 10 30   isOut":false},gA5,-1fr[1f0 4.0,3.75 .25svU6/99_119.8~  19 80926513A2.77 71389770P}]}  