UnityFS    5.x.x 2020.2.5f1       +   A   [   C                           CAB-9b89d554b7b8b3d2799e9ec8ba8d61b9    "	 "  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9@  ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m c^\ .,   M
casualgame/savedog/leveldata
 212.json$@I/s/K P      (+   {"keys":["DrawGround"],"value {"pListV":"{-1.25,-5.5},{4.0 3.75,3.7  -2$ 1.0}","s; 4-1, E","c R0.050 74505806, + _ urveSegmentsg 8 ornerPercen| 	0.15","outLineAngleRange &70 ISide7 619","lind N #72 sOffset2 #18 bWidth2- 
+ * 3) ( 7","posX":1.99 95367432  Y":-5.119999885559082,"spriteMaterial":"CustomS Shader 0"( 0Outx /  2K 10 30   isOut":false}]}   