UnityFS    5.x.x 2020.2.5f1       P   A   [   C                           CAB-c6bfda8f88cf9bd4075dedf4acbcb6ce    "	 "  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9@  ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m 9R4 .,   M
casualgame/savedog/leveldata
 209.json$@I/s/K P      (+   {"keys":["DrawGroundSame"],"value {"pListV":"{-6.0,-6.25},{5.25 4.75,-3.0},{1.5,-0.7  -22 0% `-5.0,2 D","sV :-1, E","c R0.050 74505806, !49 329447746,*  '  urveSegments 8 ornerPercen 	0.15","outLineAngleRange 6137 ISide8 619","line O #35 sOffset23154 bWidth2. 9581. - , posX":0.43 q1525574 Y":-2.75b0463257,"spriteMaterial":"CustomS Shader 0"( 0Outz /  2K 10 30  isOut":true}]} 