UnityFS    5.x.x 2020.2.5f1       X   A   [   C                   (        CAB-16d0a9b81612348289d81dfa9aaa4b18    "	 "(  2020.2.5f1        _FZWȴ-OBIr:      ; 7   m   H    '  s1  1@  @      p *   Q  j  \   q   = 
  /@  T  "y  d   @  	   S. $< 
  s   -    
 .    @ @          
    0 9     ` C`  P    Z\   (
 @  b `    	   	 	   .  S n@ `  ! 
" 
#   $ %  &@  ' 	` ( ` )  .*  SL   +` à,    -  `@.@/`0`1`2`3`4`5` "
` 6 7 8 9  	AssetBundle m_PreloadTab `FileID 1ath	 Container9 bInfo p5 TIndex `Size a#  m_MainA RuntimeCompatibility m_ 0Nam| Dependencies m_IsStreamedScene ExplicitDataLayout @Flag> 4 aHashes 1UHk]jd0X	5o  O U    / U	(@  U*         m @A[ w7_% .8,   M
casualgame/savedog/leveldata
 197.json$@I/s/K P      (+ &  {"keys":["DrawGroundSame"],"value {"pListV":"{-5.5,-4.5},{5.7 7 25,6 Q3.0,6" r1.25,-1 - &  5 7.0}","sl ?-1, E","c# R0.050 74505806, !49 329447746,*  Q  urveSegments 8 ornerPercen 	0.15","outLineAngleRange 6137 ISide8 619","line O #35 sOffset263154 bWidth2. 9581. - , posX":-0.21r88079071 Y":-3.80 42779541,"spriteMaterial":"CustomS Shader 0"( 0Out{ /  2K 10 30 isOut":true}]}  